Which is:
--> Front run cycle Sal
--> Run cycle Avery - Referring to ASK
--> Place Avery into SC4_SH1
--> Remove SC4_SH2
--> Block out remainder of Running comp with characters
Also I sussed out my Week 10 milestones also:
--> Finish ALL character animation
--> Have begun visual effects (such as: Rain and water, lightning, clouds)
--> Have sky backgrounds completed and ready for cloud animation
--> Have some sound track options (possibly make own in sound track pro + check out unearthed)
--> Confirm with Pip that WTFN will do spot effects (possible long shot)
The pelvis needs to go up and down between contacts.
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