Wednesday, August 31, 2011

A new day...

While I may be bed ridden and using a pack of tissues and hour, its a new day and im going to try and stay positive and make the most of it.

Today i hope to achieve the following:

--> Add characters to appropriate scenes and block out animation.
By doing this I hope to achieve a better understanding of "Clouded" timing as I dont believe my animatic is a true representation of it.

Once I have blocked out the animation, I think i will render the entire running comp out and use it as a reference instead of the orignal animatic.

There are a few shots in the RC that are currently represented by the SB frame. I want to work to get ride of those instances and replace them before I get to distracted with other things.

From here i want to:

--> Start animating Avery. Walk cycle, Run cycle etc. I need to go through the SB and make an animation list (I think I may have already done it, Ill get back to you)

I feel like if i can achieve most if not all of this today I will be in a good position and can stress less...

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What needs to be done & When?

--> Avery's Cloud beard: Currently taking a back burner, I have a few ideas i still need to toy with and if those dont work, I might revert back to the original plan of creating a 2D cycle and masking the beard to it in AE

--> Avery's Clouds: I think i want these to be orbs, which collect together and then in a high flash of light explode into a cloud. Kinda like fireworks...something spectacular. This still needs research but i think its achievable. I thought it would be cool if at the end the orbs where colourful and created a coloured clouds...like a beautiful sunset..perhaps more tricky then first envisioned.

--> Lighting and Colour grade: While important I think I will leave this until most elements are complete. Jack is really good at this sort of thing so I will be sourcing his assistance

--> Sal's watery drops: This might need to be 2D also. I think i will animate a couple of different drops and add them in after. Might also require jacks assistance for this one


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Okay for the 1st of September today

If I aim to have ALL the animation (excluding the sky) done by the end of the month then October wil be devoted to visual effects and post...then the first two weeks of November for editing and exporting...

WISH ME LUCK COS IM GOING TO FUCKING NEED IT!





Tuesday, August 30, 2011

Clouded Running Comp Play Blast

Took me ages to get this onto the blog. Every time I exported it was too big...so now its small and looks crappy but its here so enjoy!

I think my animatic timing is unrealistic...I'm going to go through now and block out the animation and get a better sense of timing.

From there I think i will start animating, starting small.

I feel like there is 100000 things on my mind that need to be done and I cant concentrate on just on thing..I am going to need to make a list...





Monday, August 29, 2011

Backgrounds coming to a close...



Almost finished...going to get up early and finish the last couple....these last ones seem to be taking me ages! I have put in some moc lighting...i doubt it will look like that during the lightning storm! Couple more milestones to finish:
--> Clouds and pallet (this is basically done just need some quick refinements)
--> Puppet rain drops (Havent done this)
--> Begin running comp and AE (Will start and finish tomorrow)

If i can do what i need to before tomorrow i would probably give myself about a 4-5....

Starting animating this week...wish me luck!

Sunday, August 21, 2011

DVD Cover

First version of "Clouded" DVD case. Not 100% on it but it will work for now! Below is with Measurements and without.






Sunday, August 14, 2011

Hola!! From Mexico!

So after visiting Disneyland I'm feeling very inspired and ready to go...now just a quick stop in mexico for relaxation then back home for Production time!!

See you all soon!

Monday, August 1, 2011

Update

Week 5 Milestones

End Week 1:
Finished all current backgrounds
Make list of all other backgrounds
Take Maya images of said backgrounds
Add props and position into Maya scene. Take layout images and render props positions
Draw clouds and create running colour pallet

End Week 5:
Have ALL backgrounds finish
Create 2-5 raindrop puppets
Ensemble environment/backgrounds in AE
Ready to animate, starting Week 6


So far i have finished all current backgrounds and have made the list. I havent taken the images from Maya just yet but will do that tomorrow. I have drawn the clouds up and made a pallet. I am defiantly on track for my departure wednesday.

I did some animation tests with Avery's puppet today. He is moving well and i feel very sure that the animation will be a breeze in comparison to other things im planing.

I also did some more beard tests. I finally feel like im getting somewhere with it so once Ive got a proper test i will upload it.

Probably only do one more update before i leave and that will be tomorrow. SO until then!