Pre Production 2011
Sunday, August 21, 2011
DVD Cover
First version of "Clouded" DVD case. Not 100% on it but it will work for now! Below is with Measurements and without.
Sunday, August 14, 2011
Hola!! From Mexico!
So after visiting Disneyland I'm feeling very inspired and ready to go...now just a quick stop in mexico for relaxation then back home for Production time!!
See you all soon!
See you all soon!
Monday, August 1, 2011
Update
Week 5 Milestones
End Week 1:
Finished all current backgrounds
Make list of all other backgrounds
Take Maya images of said backgrounds
Add props and position into Maya scene. Take layout images and render props positions
Draw clouds and create running colour pallet
End Week 5:
Have ALL backgrounds finish
Create 2-5 raindrop puppets
Ensemble environment/backgrounds in AE
Ready to animate, starting Week 6
So far i have finished all current backgrounds and have made the list. I havent taken the images from Maya just yet but will do that tomorrow. I have drawn the clouds up and made a pallet. I am defiantly on track for my departure wednesday.
I did some animation tests with Avery's puppet today. He is moving well and i feel very sure that the animation will be a breeze in comparison to other things im planing.
I also did some more beard tests. I finally feel like im getting somewhere with it so once Ive got a proper test i will upload it.
Probably only do one more update before i leave and that will be tomorrow. SO until then!
End Week 1:
Finished all current backgrounds
Make list of all other backgrounds
Take Maya images of said backgrounds
Add props and position into Maya scene. Take layout images and render props positions
Draw clouds and create running colour pallet
End Week 5:
Have ALL backgrounds finish
Create 2-5 raindrop puppets
Ensemble environment/backgrounds in AE
Ready to animate, starting Week 6
So far i have finished all current backgrounds and have made the list. I havent taken the images from Maya just yet but will do that tomorrow. I have drawn the clouds up and made a pallet. I am defiantly on track for my departure wednesday.
I did some animation tests with Avery's puppet today. He is moving well and i feel very sure that the animation will be a breeze in comparison to other things im planing.
I also did some more beard tests. I finally feel like im getting somewhere with it so once Ive got a proper test i will upload it.
Probably only do one more update before i leave and that will be tomorrow. SO until then!
Sunday, July 17, 2011
16 Backgrounds and counting....
Had a few ideas regarding the clouds...i think it will be way different to how i first imagined it. Will do some tests and upload.
Thursday, July 7, 2011
More Bakgrounds...
Still chipping away at the backgrounds...I've completed 8 out of about 20...which when you put it like that...it doesn't seem like much. Around 2.5 weeks until we are back at uni and 3.5 until I'm off to America. I think i will take my laptop with me so at least i have the option.
My POA for the next 3 weeks is to basically get all the backgrounds that I have references for completed and then to begin the Animation...I think i will just start with the key posses and work my way through. From there i still need to do:
--> The Sky/Clouds
--> Avery's Beard
--> The Lightning sequence
--> The dream sequences
--> The rainbow sequence
and probably about 10000000 more other things....
But look...ahhh prettty...Avery looks a bit spesh...just chucked him in again as a reference...
My POA for the next 3 weeks is to basically get all the backgrounds that I have references for completed and then to begin the Animation...I think i will just start with the key posses and work my way through. From there i still need to do:
--> The Sky/Clouds
--> Avery's Beard
--> The Lightning sequence
--> The dream sequences
--> The rainbow sequence
and probably about 10000000 more other things....
But look...ahhh prettty...Avery looks a bit spesh...just chucked him in again as a reference...
Sunday, July 3, 2011
Backgrounds
SC2_SH2
Avery is not in the right place, he basically just works as a size reference atm

Avery is not in the right place, he basically just works as a size reference atm

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